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Token Economies

A Token Economy is a form of Behaviour Modification which uses the principles of Operant Conditioning and is based on B F Skinner’s (1953) concept of behaviour shaping through selective positive reinforcement. It is designed to increase desirable behaviour and decrease undesirable behaviour with the use of tokens.


Individuals receive tokens (secondary reinforcers) immediately after displaying desirable behaviour. The tokens are collected and later exchanged for a meaningful object or privilege (primary reinforcer).


The primary goal of a Token Economy is to increase desirable behaviour and decrease undesirable behaviour. Often Token Economies are used in institutional settings (such as psychiatric hospitals or correctional facilities) to manage the behaviour of individuals who may be aggressive or unpredictable. However, the larger goal of Token Economies is to teach appropriate behaviour and social skills that can be used in one's natural environment. Special education (for children with developmental or learning disabilities, hyperactivity, attention deficit, or behavioural disorders), regular education, colleges, various types of group homes, military divisions, nursing homes, addiction treatment programmes, occupational settings, family homes (for marital or parenting difficulties), and hospitals may also use token economies. Token economies can be used individually or in groups. Token Economies have become a standard part of class management in education - sticker charts, etc.

Several elements are necessary in every Token Economy:-

· Tokens: Anything that is visible and countable can be used as a token. Tokens should preferably be attractive, easy to carry and dispense, and difficult to counterfeit. Commonly used items include poker chips, stickers, point tallies, or play money. When an individual displays desirable behaviour, he or she is immediately given a designated number of tokens. Tokens have no value of their own. They are collected and later exchanged for meaningful objects, privileges or activities. Individuals can also lose tokens (response cost) for displaying undesirable behaviour.

· A clearly defined target behaviour: Individuals participating in a token economy need to know exactly what they must do in order to receive tokens. Desirable and undesirable behaviour is explained ahead of time in simple, specific terms. Where possible, the target behaviour should be expressed in positive terms - eg: “Remain quiet at meal times” rather than “Don’t talk at meal times”.The number of tokens awarded or lost for each particular behaviour is also specified.

· Primary reinforcers: primary reinforcers are the meaningful objects, privileges, or activities that individuals receive in exchange for their tokens. Examples include food items, toys, extra free time, or outings. The success of a token economy depends on the appeal of the primary reinforcers. Individuals will only be motivated to earn tokens if they anticipate the future reward represented by the tokens. A well-designed token economy will use primary reinforcers chosen by individuals in treatment rather than by staff.

· A system for exchanging tokens: A time and place for purchasing primary reinforcers is necessary. The token value of each primary reinforcer is pre-determined based on monetary value, demand, or therapeutic value. For example, if the reinforcer is expensive or highly attractive, the token value should be higher. If possession of or participation in the reinforcer would aid in the individual's acquisition of skills, the token value should be lower. If the token value is set too low, individuals will be less motivated to earn tokens. Conversely, if the value is set too high, individuals may become easily discouraged. It is important that each individual can earn at least some tokens.

· A system for recording data: Before treatment begins, information (baseline data) is gathered about each individual's current behaviour. Changes in behaviour are then recorded on daily data sheets. This information is used to measure individual progress, as well as the effectiveness of the token economy. Information regarding the exchange of tokens also needs to be recorded.

· Consistent implementation of the Token Economy by staff: In order for a Token Economy to succeed, all involved staff members must reward the same behaviours, use the appropriate amount of tokens, avoid dispensing primary reinforcers for free, and prevent tokens from being counterfeited, stolen, or otherwise unjustly obtained. Staff responsibilities and the rules of the Token Economy should be described in a written manual. Staff members should also be evaluated periodically and given the opportunity to raise questions or concerns.

Initially tokens are awarded frequently and in higher amounts, but as individuals learn the desirable behaviour, opportunities to earn tokens decrease. (The amount and frequency of token dispensing is called a reinforcement schedule.) For example, in a classroom, each student may earn 25 to 75 tokens the first day, so that they quickly learn the value of the tokens. Later, students may earn 15 to 30 tokens per day. By gradually decreasing the availability of tokens (fading), students should learn to display the desirable behaviour independently, without the use of - instead responding to more natural reinforcers such as praise. Reinforcers that individuals would normally encounter in society, such as verbal praise, should accompany the awarding of tokens to aid in the fading process.


Normal results

Ideally, individuals will use the skills learned in a Token Economy in their everyday surroundings. They will display the undesirable behaviour less frequently or not at all. They will also engage in positive, adaptive behaviours more often.


Abnormal results

If the Token Economy was ineffective or time spent in the Token Economy was limited, individuals may show no changes or actual increases in the undesirable behaviour.


Ethics & Risks

Token Economies as such do not allow for variations in clients’ abilities. This might result in fewer tokens being given to the more maladapted clients because they are more unstable and less able  to learn new skills.


Risks involved in token economies are similar to those in other forms of Behaviour Modification. Staff members implementing the therapy may intentionally or unintentionally neglect the rights of individuals receiving treatment. Token Economies should never deprive individuals of their basic needs, such as sufficient food, comfortable bedding, or reasonable opportunities for leisure. If staff members are inadequately trained or there is a shortage of staff, desirable behaviours may not be rewarded or undesirable behaviours may be inadvertently rewarded, resulting in an increase of undesirable behaviour. Patrick Corrigan (1995) damned Token Economies as manipulative, abusive and humiliating.


Conversely, the same year (1995) S D Comer was of the view that sufficient boundaries had been set on basic rights that clinicians could not cross them. However, Comer also expressed the view that the restrictions would also have a limiting effect on the effectiveness of Token Economy programmes.


Controversy exists regarding placing individuals in treatment against their will (such as in a psychiatric hospital), and deciding which behaviours should be considered desirable and which should be considered undesirable.


Evaluation

K O’Leary & S O’Leary (1976) report that Token Economy programmes work in schools. Advantages of token economies are that behaviours can be rewarded immediately, rewards are the same for all members of a group, use of punishment in the form of loss of tokens gained (response cost) is less restrictive than other forms of punishment, and individuals can learn skills related to planning for the future. Carla Lyon & R Legarde (1997) successfully used tokens in teaching children with ADHD.


Disadvantages include considerable cost, effort, and extensive staff training and management. Some professionals find token economies to be time-consuming and impractical. Only about 30% of staff in many schools actually use such programmes consistently.


Russell Barkley (2002) has proposed that parents of children with ADHD should use Token Economies at home, with value tokens assigned to each clearly mapped-out responsibility of the child. Even minor instances of good behaviour should be given some reward, according to Barkley.


Token Economies have proved effective in the treatment of some addictions. Nancy Petry, Ken Kolodner, Rui Li, Jessica Pierce, John Roll, Maxine Stitzer & John Hamilton (2006) used the reward of entries into a prize draw as tokens in treating alcoholics effectively. Jody Sindelar, Todd Olmstead & Nancy Petry (2007) found similar success using the same concept with 120 cocaine abusers on a 12-week programme. The higher the prize draw pay-out - eg: $240, rather than $80 - the higher the percentage of drug-free urine samples the participants provided; they also stayed clean longer and were more likely to complete the programme.


Paul Emmelkamp (1994) looked at the widespread use of Token Economies in psychiatric units with psychotic clients and found the therapy very effective in reducing inappropriate behaviour. In 1968 Teodoro Ayllon & Nathan Azrin  carried out a study in which female clients who had been hospitalised 16 years on average were rewarded with plastic tokens for behaviours such as making their beds and combing their hair. The tokens were then exchanged for things like watching a movie or being allowed an extra visit to the canteen. The number of daily chores the clients carried out increased from around 5 to over 40. The therapy was much more effective where the desired behaviour was already in the client’s repertoire. It proved impossible to improve the behaviour of someone who did little other than eat and sleep. James Le Page (1999) found a Token Economy programme used with violent clients in an acute psychiatric unit led to a 43% reduction in negative incidents.


G L Paul & R J Lentz (1977), working with long-term hospitalised schizophrenic clients, reported  the use of tokens in psychiatric hospitals leading to considerable improvements in self-care and pro-social behaviour. There was also some evidence of symptom reduction - a remarkable achievement given that concurrent to the use of tokens there was a substantial reduction in the number of drugs being administered. After 4 years of being treated under a Token Economy system, 98% of their clients had been released from their institution, compared with 71% treated under any other kind of programme.


However, T McMonagle & A Sultana (2001) have questioned the value of such studies since data was not collected on the behaviours and experiences of the clients once they had left the treatment programme.


Since the primary reinforcers in a Token Economy are determined in conjunction with the clients, they should have real appeal for the individuals concerned. This enables the programme to be tailored specifically to individuals.


Due to the effects of Classical Conditioning, the effects of the programme may be contextualised - context-dependent learning - to where the programme took place - eg: a prisoner may be taught appropriate behaviour in the prison setting but that behaviour may not be generalised to the outside world when the prisoner is released. Whereas a token is obvious and immediate, everyday reinforcement is subtle and often delayed. It has also been evidenced that, in some instances, clients only behave in the desired manner to receive  token - effectively producing ‘token dependency’.


Another explanation of the apparent but contextualised success of Token Economies is that it is the increased attention of the institution’s staff that leads to an increase in the desired behaviour rather than the token itself and that staff using tokens develop a more positive attitude to clients, leading to improvements in how they are treated.


It is important to note, according to Comer (2002), particularly in terms of dealing with psychotic disorders such as Schizophrenia, that Token Economies do pretend to offer a ‘cure’. They are intended merely to enable clients to adapt better to their social world. The mental illness still remains.